DriverGas Whitepaper
This whitepaper explains the current public gameplay rules and economy overview for DriverGas, a web-based driver simulation game.
1. Game Overview
Players register an account, choose the available country economy, work with walking or vehicles, receive in-game Coin and XP, maintain vehicle durability and fuel, collect material drops, join guilds, craft items or vehicle certificates, trade through markets, and request withdrawals only from eligible Balance under platform rules.
2. Account and Country System
- Registration uses email verification before the account becomes active.
- The first country economy opens at launch.
- Additional country economies may be opened gradually after release.
- Each country economy uses separate progress data such as Coin, level, XP, garage slots, membership date, and Balance.
3. Core Currencies
| Currency | Use | Reference |
|---|---|---|
| Coin | Vehicle purchases, crafting upgrades, guild fees, marketplace activity, repair/service costs, and normal gameplay economy. | Received from gameplay activity. |
| Diamond | Membership, starterpack, boosters, garage slots, workshop tickets, and premium digital items. | Premium currency. Coin Market prices are controlled by player orders. |
| Balance | IDR proceeds credited from eligible Coin Market sales. Balance can be withdrawn or used as a Diamond payment method. | Stored separately for each country. Minimum Rupiah withdrawal request: Rp50,000. USDT BSC withdrawal remains available from 10 USDT. |
4. Job and Reward System
Work is the main source of active progression. Each vehicle has a job duration, job reward, XP reward, durability wear, fuel usage, allowed job categories, and material drop chance. The platform fee is applied to job rewards.
| User Status | Work Fee | Market Fee | Withdraw Fee |
|---|---|---|---|
| Normal player | 20% | 20% | Rupiah 10% · USDT 15% |
| Premium membership active | 10% | 10% | Rupiah 10% · USDT 5% |
5. Vehicle Progression
Vehicles unlock by level and expand job categories. Walking is available from the start but has no material drop chance. Higher vehicles have longer jobs, larger rewards, and higher material drop rates.
| Vehicle | Type | Level | Price | Job Time | Base Drop |
|---|---|---|---|---|---|
| Walking | Walk | 1 | Free | 5 min | 0% |
| Bicycle R10 | Bike | 2 | 200,000 Coin | 5 min | 1% |
| Bicycle R20 | Bike | 4 | 500,000 Coin | 10 min | 2% |
| Bicycle R30 | Bike | 6 | 1,000,000 Coin | 20 min | 4% |
| Voltara E2 | Motor | 8 | 2,500,000 Coin | 1 hour | 8% |
| Razento | Motor | 10 | 5,000,000 Coin | 2 hours | 14% |
| Keciro K4 | Motor | 12 | 10,000,000 Coin | 4 hours | 24% |
| Alvira C1 | Car | 14 | 20,000,000 Coin | 8 hours | 30% |
| ZENTRO S2 | Car | 16 | 30,000,000 Coin | 8 hours | 32% |
| MAVERO X3 | Car | 18 | 50,000,000 Coin | 8 hours | 34% |
| LUXERA V4 | Car | 19 | 75,000,000 Coin | 8 hours | 36% |
| ASTRION LX | Car | 20 | 100,000,000 Coin | 8 hours | 38% |
6. Material Drop System
Material drops are not guaranteed. The game rolls the final chance when a finished job is claimed.
Material drop chance is affected by vehicle tier, Premium Membership, Material Booster, guild bonus, and active event rules.
- Premium Membership gives a +75% relative material drop chance bonus while active.
- Material Booster x2 doubles the material drop chance while active.
- Guild business setup gives a +25% relative material drop chance bonus while active.
- Events may temporarily adjust drop rates under published event rules.
Material Types
| Material | Use | Base Price Reference |
|---|---|---|
| Electrical Material | Advanced products and vehicle crafting. | 6,000 Coin |
| Frame Material | Vehicle frame crafting. | 1,500 Coin |
| Tire Material | Vehicle tire crafting. | 1,200 Coin |
| Engine Material | Motorcycle and car engine crafting. | 4,000 Coin |
| Vehicle Material | General vehicle components. | 2,000 Coin |
| Packing Material | Package and cargo crafting materials. | 500 Coin |
| Service Material | Repair and service item crafting. | 800 Coin |
| Fuel Material | Fuel package crafting. | 900 Coin |
| Drink Material | Drink package crafting. | 300 Coin |
| Food Material | Food package crafting. | 300 Coin |
7. Premium Membership
Premium Membership is an optional timed benefit. It does not replace gameplay progression, but it improves fees, discounts, and material drop chance while active.
| Plan | Duration | Price |
|---|---|---|
| Premium Service 1 Day | 1 day | 15 Diamond |
| Premium Service 3 Days | 3 days | 35 Diamond |
| Premium Service 7 Days | 7 days | 60 Diamond |
| Premium Service 30 Days | 30 days | 200 Diamond |
| Premium Service 60 Days | 60 days | 350 Diamond |
- Work fee decreases from 20% to 10%.
- Market fee decreases from 20% to 10%.
- Withdraw fee decreases from 15% to 5%.
- Fuel, service, and shop costs receive a 5% discount.
- Material drop chance receives a +75% relative membership bonus while active.
8. Starterpack
Starterpack is bought by level order. A player must buy the previous starterpack before buying the next one.
| Level | Price | Main Reward |
|---|---|---|
| Lv1 | 50 Diamond | Permanent EXP Bonus +50% Forever. The badge is added to Inventory and cannot be sold or traded. |
| Lv2 | 50 Diamond | Bicycle R30 reward. Upgrade must follow the Starterpack order. |
| Lv3 | 50 Diamond | Basic supply items: Food Package x3 and Drink Package x3. |
| Lv4 | 50 Diamond | Useful boosters: Work Booster 10% · 6 Hours x1 and Fuel Package x2. |
| Lv5 | 50 Diamond | Garage Slot +1. Slot reward is separated from vehicle rewards. |
| Lv6 | 50 Diamond | Voltara E2 vehicle reward. Value is covered by accumulated previous levels. |
| Lv7 | 50 Diamond | Basic fuel support: Fuel Package x3. |
| Lv8 | 50 Diamond | Craft and material support: Material Booster x2 · 24 Hours x1 and Workshop Speed Ticket M x1. |
| Lv9 | 50 Diamond | Repair Protection · 24 Hours x1. |
| Lv10 | 50 Diamond | Razento vehicle reward. Final reward after all previous starterpack levels. |
9. Inventory and Crafting
Crafting is connected to guild progression. Players use materials and components to craft products, service items, and vehicle certificates. Vehicle certificates are claimed to Guild Inventory, moved to player Inventory, then used to add the vehicle to the garage.
Player Inventory Capacity
| Level | Name | Capacity | Upgrade Cost |
|---|---|---|---|
| 1 | Basic Inventory | Total 20 slots | Free |
| 2 | Courier Inventory I | Total 30 slots | 25,000 Coin |
| 3 | Courier Inventory II | Total 40 slots | 50,000 Coin |
| 4 | Cargo Inventory I | Total 50 slots | 75,000 Coin |
| 5 | Cargo Inventory II | Total 60 slots | 100,000 Coin + 1 Diamond |
| 6 | Cargo Inventory III | Total 70 slots | 125,000 Coin + 1 Diamond |
| 7 | Pro Cargo Inventory I | Total 80 slots | 150,000 Coin + 2 Diamond |
| 8 | Pro Cargo Inventory II | Total 90 slots | 175,000 Coin + 2 Diamond |
| 9 | Pro Cargo Inventory III | Total 100 slots | 200,000 Coin + 3 Diamond |
| 10 | Logistics Inventory I | Total 110 slots | 250,000 Coin + 3 Diamond |
| 11 | Logistics Inventory II | Total 120 slots | 300,000 Coin + 4 Diamond |
| 12 | Logistics Inventory III | Total 130 slots | 350,000 Coin + 4 Diamond |
| 13 | Master Inventory I | Total 140 slots | 400,000 Coin + 5 Diamond |
| 14 | Master Inventory II | Total 150 slots | 500,000 Coin + 5 Diamond |
Workshop Levels
| Level | Name | Queue | Speed Bonus | Upgrade Cost |
|---|---|---|---|---|
| 1 | Basic Workbench | 1 | 0% | Free |
| 2 | Small Workshop | 2 | 10% | 100,000 Coin + 5 Diamond |
| 3 | Mechanical Workshop | 3 | 20% | 500,000 Coin + 15 Diamond |
| 4 | Automotive Workshop | 3 | 30% | 2,000,000 Coin + 50 Diamond |
10. Guild System
Guilds support shared economic activity, guild inventory, lower guild market fees, role-based material drops, and guild crafting access. Crafting is hidden until the player joins a guild and the guild owner selects a Business Role.
| Guild Feature | Overview |
|---|---|
| Creation and promotion | Guild creation and promotion use in-game Coin costs shown inside the game. |
| Donation and market fees | Normal and premium member fee differences are displayed in the guild and market screens. |
| Business role | The guild owner selects a business role to unlock role-based drops and crafting access. |
| Guild drop bonus | Active guild business setup gives a +25% relative material drop chance bonus. |
| Worker level | Owners can upgrade member Worker Levels with Guild Points. Successful Guild Crafting can give the member a Coin bonus, and the guild treasury receives 10% of that member bonus. |
Worker Level Craft Bonus
Worker Level is assigned manually by the guild owner. It does not increase automatically. Upgrade costs are paid from the guild's Guild Points.
| Worker Level | Guild Points Cost | Member Craft Bonus | Guild Treasury Bonus |
|---|---|---|---|
| Lv1 | Free | No bonus | No bonus |
| Lv2 | 1,500 points | 5% of craft fee, max 1,000 Coin | 10% of member bonus |
| Lv3 | 4,000 points | 7% of craft fee, max 2,500 Coin | 10% of member bonus |
| Lv4 | 9,000 points | 10% of craft fee, max 5,000 Coin | 10% of member bonus |
| Lv5 | 18,000 points | 12% of craft fee, max 10,000 Coin | 10% of member bonus |
| Lv6 | 35,000 points | 15% of craft fee, max 20,000 Coin | 10% of member bonus |
| Lv7 | 60,000 points | 20% of craft fee, max 35,000 Coin | 10% of member bonus |
Guild Inventory Capacity
| Level | Name | Capacity | Upgrade Cost |
|---|---|---|---|
| 1 | Guild Basic Inventory | Total 10 slots | Free |
| 2 | Guild Courier Inventory I | Total 20 slots | 25,000 Coin |
| 3 | Guild Courier Inventory II | Total 30 slots | 50,000 Coin |
| 4 | Guild Cargo Inventory I | Total 40 slots | 75,000 Coin |
| 5 | Guild Cargo Inventory II | Total 50 slots | 100,000 Coin |
| 6 | Guild Logistics Inventory I | Total 60 slots | 150,000 Coin |
| 7 | Guild Logistics Inventory II | Total 70 slots | 200,000 Coin |
| 8 | Guild Logistics Inventory III | Total 80 slots | 300,000 Coin |
11. Driver Business
Driver Business lets players build virtual businesses with regular Coin capital, choose a contract duration, and claim business Coin rewards after completed earning periods. Business capital is spent permanently and is not returned at the end of the contract.
| Business Rule | Current System |
|---|---|
| Capital per unit | 3,000,000 Coin per unit |
| Minimum purchase | 1 unit |
| Maximum purchase | Up to 100 units per purchase, limited by character level |
| Maximum active businesses | 100 active businesses per player |
| Business referral | 5% of direct referral business earnings after the referred player claims completed business rewards |
| Contract Duration | Total Business Earning | Claim Rule |
|---|---|---|
| 180 days | 400% of business capital | Completed daily periods can be claimed as regular Coin |
| 360 days | 450% of business capital | Completed daily periods can be claimed as regular Coin |
| 540 days | 500% of business capital | Completed daily periods can be claimed as regular Coin |
Driver Business rewards are regular in-game Coin. They are not Diamond, Balance, or direct withdrawal balance. Referral business rewards are credited as Coin only after the referred business owner claims eligible business earnings.
Referral Commission
Referral commission comes from every eligible paid Diamond top-up made by directly referred players. Diamond purchases paid with Balance are excluded. The commission is counted for the lifetime of the referral account and credited directly to Referral Balance without a monthly reset.
Commission rate: flat 5% with no turnover tier. Referral Balance can be withdrawn in Rupiah after it reaches Rp50,000, or in USDT BSC after it reaches the equivalent of 10 USDT.
Referral commission is calculated from paid Diamond top-up only, not from Balance purchases, job rewards, guild bonuses, marketplace activity, or internal Coin movement. Referral withdrawal requires a saved withdrawal account (BRI, Mandiri, BCA, BNI, GoPay, or DANA) and may be held for review if payout data, fraud checks, or transaction status need verification.
12. Marketplace and Withdraw
- Marketplace prices are controlled by players, while system base prices are used as reference values.
- Eligible Coin Market sale proceeds are credited to Balance in the country where the sale occurs.
- Balance can be selected as a Diamond payment method at the same displayed top-up rate. The amount is deducted from the active country Balance and the Diamond is credited to the global account balance.
- Diamond purchases paid with Balance do not count as referral top-up turnover.
- Normal market fee is 20%; premium membership market fee is 10%.
- Marketplace cancellation still charges the applicable market fee.
- Guild market fees may be lower than global market fees, especially for premium members.
- Balance withdrawal requests use verified payout data saved in the account profile.
- Minimum Rupiah withdraw request is Rp50,000. Minimum USDT BSC withdraw is 10 USDT.
- Withdrawals are processed within a maximum of 3 days and may be held for review before payment.
- Rupiah withdraw fee is 10%. USDT withdraw fee remains 15% for normal players and 5% for premium members; referral withdrawal fee is 10%.
13. Risk and Fair Play Notes
- DriverGas is a digital entertainment service. Game values, items, rates, fees, and rewards may be adjusted for balance, anti-abuse, or operational reasons.
- Material drops use chance-based rolls and are not guaranteed unless a system event or rule explicitly says otherwise.
- Digital items and memberships follow the payment, refund, privacy, and terms documents published on this website.
- Accounts may be restricted if they violate platform rules, exploit bugs, or abuse economy systems.